Visible Futures Lab Fall Courses 2016


Moving Objects: Simple Automata and Mechanical Toys

Tuesday
6:00PM - 9:00PM
Session 1: Sep 20 - Oct 25
Session 2: Nov 01 - Dec 06
1.50 CEUs,
6 Sessions

Bronwen Densmore

Manager, Visible Futures Lab, School of Visual Arts

Moving parts can add an important dimension to fine arts, design projects, puppets, toys, and more. How basic mechanical concepts can be used to create objects that move will be the focus of this course. We will look at the ways that artists and craftspeople have incorporated movement into their work, and students will experiment with simple mechanisms (cams, gears, ratchets) to plan and build movable sculpture. Experimentation with different building techniques is emphasized, and students will design, prototype and build their own pieces. Sessions are held in the Visible Futures Lab, a state-of-the-art digital fabrication and rapid prototyping facility. Note: The lab fee includes in-class demo materials, safety equipment, and access to tools and workstations. Additional materials must be purchased by the student. Use of some digital fabrication machines may incur additional fees.

Prototyping: Hands-On-Fabrication

VLC-2568-A Thurs., May 26 - Jun 30 Hours: 06:00pm - 9:00pm 6 sessions; 1.5 CEUs $300, lab fee $150

Prototyping is an invaluable asset to realize our artistic visions and test design concepts. The focus of this course is hands-on making. Through guided workshops students will learn traditional woodworking techniques, building jigs for bending plywood and making forms for vacuum forming. Sessions will be held in the Visible Futures Lab, a state-of-the-art rapid prototyping facility. NOTE: The lab fee includes in-class demo materials, safety equipment, tools and access to equipment and workstations. All other materials must be purchased by the student.

Tak Cheung, Manager, Visible Futures Lab, School of Visual Arts; designer, fabricator, Executive Director of Nerdy Derby Inc. BFA, Parsons School of Design; MPS, Interactive Telecommunications Program, New York University. Professional Experience: Rogers Marvel Architects/TRUCK Product Architecture; Fabrica, Martha Stewart Omnimedia. Publications: Metropolis, Core 77, Wired, DESIGNING THE TAXI: A Project of the Design Trust for Public Space

 Register here for Prototyping: Hands-On-Fabrication

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Prototyping: Digital Fabrication Tools

VLC-2569-A Thurs., Jul 14 - Aug 18 Hours: 06:00pm - 9:00pm 6 sessions; 1.5 CEUs $300, lab fee $150

Prototyping is an invaluable asset to realize our artistic visions and test design concepts. The focus of this course is to explore a wide range of digital fabrication processes. Through guided workshops, students will design projects to laser cut, CNC mill and vinyl cut. Adobe Illustrator will be the primary program used to generate artwork files. Sessions will be held in the Visible Futures Lab, a state-of-the-art rapid prototyping facility. PREREQUISITE: A working knowledge of Adobe Illustrator. NOTE: The lab fee includes in-class demo materials, safety equipment, tools and access to equipment and workstations. Use of laser cutters, CNC router, and other digital fabrication machines may incur additional fees. All other materials must be purchased by the student.

Tak Cheung, Manager, Visible Futures Lab, School of Visual Arts; designer, fabricator, Executive Director of Nerdy Derby Inc. BFA, Parsons School of Design; MPS, Interactive Telecommunications Program, New York University. Professional Experience: Rogers Marvel Architects/TRUCK Product Architecture; Fabrica, Martha Stewart Omnimedia. Publications: Metropolis, Core 77, Wired, DESIGNING THE TAXI: A Project of the Design Trust for Public Space

 Register here for Prototyping: Digital Fabrication Tools

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Introduction to Arduino

Session 1 VLC-2572-A Tue., May 24 - Jun 28 Hours: 6:00pm - 9:00pm 6 sessions, 1.5 CEUs $300, lab fee $150

Session 2 VLC-2572-B Tue., Jul 12 - Aug 16 Hours: 6:00pm - 9:00pm 6 sessions, 1.5 CEUs $300, lab fee $150

This six week crash course will provide a hands-on introduction to programming and electronics using the Arduino development platform. In class, we will focus on developing a rigorous foundational understanding of coding logic and circuitry in order to achieve complex results with relatively basic circuits. This knowledge can then be applied to develop, from scratch, reactive or interactive systems which incorporate different sensors (force, motion, vibration, light) and actuators (motion, light, sound) within one's context of choice. NOTE: Students are required to provide their own laptops with Arduino software installed. No prior knowledge of electricity or programming is necessary. Sessions are held in the Visible Futures Lab, a state-of-the-art rapid prototyping facility. The lab fee includes: Arduino starter kit (Arduino board, USB cable, breadboard, LEDs, buttons, motor, servo and basic sensors), use of soldering irons, electronics tools and consumables. All other materials must be purchased by the student.

Boris Klompus, Manager, Visible Futures Lab, School of Visual Arts; Sound artist, interface developer, and fabricator. Affiliated with Madagascar Institute and the League of Electronic Musical Urban Robots (LEMUR). Developed the control interface for, and toured extensively as robot and computer technician with Pat Metheny's Orchestrion project. Current studio practice is focused around synthesis, psychoacoustics, dynamical systems, and (societal) structures.

Register here for Session 1 Introduction to Arduino

Register here for Session 2 Introduction to Arduino

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Rhino Software Intensive for Beginners

Session 1 VLC-2551-A Mon., May 16 - Jun 27 Hours: 6:00pm - 9:00pm 6 sessions, 1.5 CEUs $300

Session 2 VLC-2551-B Mon., Jul 11 - Aug 15 Hours: 6:00pm - 9:00pm 6 sessions, 1.5 CEUs $300

Rhino is a cutting-edge software program that is used in architecture and engineering, as well as product and jewelry design industries for 3D modeling objects using NURBS surfaces. Rhino provides all the tools needed to accurately model and document your designs for CAD drawings, renderings, laser cutting, 3D printing, prototyping, CNC milling, and other manufacturing processes. This course will introduce and explore many of the common tools used in Rhino, with an emphasis on best practices. Through a series of lectures and tutorials, students will gain a firm command of these fundamental tools and be able to translate their ideas into computer models, physical prototypes and products. NOTE: Students are required to provide their own laptops with McNeel's Rhino software installed. Free demo versions for the duration of the course are available for both Mac and PC platforms.

John Heida, Director, Visible Futures Lab, School of Visual Arts.  John graduated from the University of Montana with a degree in Microbiology before attending California College of the Arts architecture program and Columbia’s GSAPP where he honed his craft in architecture, furniture design, and digital fabrication. He has since worked as an architectural, product, and furniture designer on a variety of complex and high profile projects, including the PS1 Young Architects Competition (Summer Warm-Up), a home in Tiburon, CA made from fiber reinforced plastic, and a bronze sculpture with LED components in Trafalgar Square, London. Prior to John’s appointment as Director, he served as the Visible Future Lab’s Digital Fabrication Specialist.

Register here for Session 1 Rhino Software Intensive for Beginners

Register here for Session 2 Rhino Software Intensive for Beginners ---------------------------------------------------------------------------------------------------------------